I'm a 3D Artist for games. I specialize in: props, clothing, furniture, weapons, trees, and plants. I model, uv, texture and implement art assets into the game engine. My preferred tools are Maya, Substance Painter, 3D Coat, Photoshop, and Unity.
I'm passionate about making quality assets that enrich the life and enjoyment of a game. At the end of a hard day, people can play a game, forget about their problems and just have fun. Being a part of bringing joy to another persons life is what I love about game development, and there is nothing else I would rather do.
I've worked at WildWorks making Animal Jam and Feral for two years. Currently I work for Scopely at Hi Jump studios. Thanks for checking out my site.
me on a casual pumba ride